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It also features a phone that could be used to dial any number to contact several non-player characters.

Another more non-linear early example was Mirrors, released by Soft Studio Wing for the PC-8801 and FM Towns computers in 1990; it featured a branching narrative, multiple endings, and audio CD music.

In Japanese terminology, a distinction is often made between visual novels (abbreviated NVL, derived from visual No Ve L), which consist predominantly of narration and have very few interactive elements, and adventure games (abbreviated AVG, or ADV derived from ADVenture), a form of adventure game which may incorporate problem-solving and other types of gameplay.Usually such an element is related as a plot device in the game.Some shorter works do not contain any decision points at all. Fan-created novel games are reasonably popular; there are a number of free game engines and construction kits aimed at making them easy to construct, most notably NScripter, Kiri Kiri and Ren'Py.The digital medium allows for significant improvements, such as being able to fully explore multiple aspects and perspectives of a story.Another improvement is having hidden decision points that are automatically determined based on the player's past decisions.Decision points within a visual novel often present players with the option of altering the course of events during the game, leading to many different possible outcomes.

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